Latest reviews

For Ixtromaton in Other
This is so good. It's genuinely hard during the first fight, really fun - a cut scene! - and, the other thing. I loved it - whatever this is should be the theme for a jam.

The last fight felt too easy compared to the rest, but it's great. More of this kind of thing!
Skill
Nightmare
Two outstanding maps. The architecture is incredibly complex, yet the layouts remain intuitive and easy to navigate. Everything feels polished, refined, and meticulously crafted. A truly impressive achievement. Thank you for your amazing work—these maps were a joy to play.
Skill
Hard
For Ixtromaton in Other
Well done, idea.
Just need to think about ratios for enemies/ammo/shields.
Thank you for your labor and time.
Skill
Nightmare
Mäggot "QuadLicker" Eater
Mäggot "QuadLicker" Eater
Yeah, this is definitely something I need to get a better hang of. Thank you.
Más niveles así por favor, es una idea excelente y creo que se puede aprovechar aún más, también se agradece mucho el detalle de las descripciones de todos los niveles, le da una atmósfera aún mejor y los vuelve mucho más interesantes, agradezco que no hayan utilizado ninguna mecánica de removilize no creo que sea necesario y menos tratándose de niveles clásicos más bien quedaría para una mermelada y paquete de mapas más sencillo, espero sigan con esta temática porque me gustaría ver el resto de niveles remodelados y que no se limitan solo a los 4 episodios. originales, me gustaría ver también niveles de las expansiones remodelados y con su propia mini historia y detalles extra, mis episodios favoritos de este paquete definitivamente son el primer y tercer episodio los mejores, sigan así y expandan más esta mecánica 👍.

posdata:
juego en Android con Quad touch y juego en difícil, bastante divertido y entretenido estos niveles y esta jam espero más niveles con el mismo tratamiento y con una descripción igual de buena que la de estos niveles.
Skill
Hard
these were fun! think i'll echo what others said... i really liked the new looks for all the classic maps and think they were really well done across the board, but also i think i would have preferred the pack more overall if it was more geared toward re-envisioning the levels with more of remobilized's mechanics

great work by all
Skill
Hard
I was disappointed not to see the implementation of the Re:Mobilize mechanics in the map design, but the maps are very interesting reinterpretations of the original maps, and it is overall a fun jam.
Skill
Nightmare
For me it's always fun to play re-interpretations of the old maps.
Maybe these are not the most perfect ones, but that doesn't matter.
Quake'n'Roll as I like it.
Skill
Easy
It's hard to rate these because mostly the gameplay hasn't changed from id [there's a few maps which tweak things somewhat more, moving secrets around, adjusting mechanics a bit or adding the Re:Mobilize mechanics] and so mostly what we're rating is the texture changes!

There's some genuine transformations of some of the id maps - one or two have totally different feels with their new coats of paint - and I guess the only pity is that we just have a small sample from across the whole of the original maps.

(I probably should have played through on Hard, since that's my original Quake difficulty - but Normal was fine.)
Skill
Normal
Enjoyed the new take on the original maps. Here is a video of the playthrough: https://www.youtube.com/watch?v=sOX-mDpKjw4
rpt_bonn
I barely remember this map from the game. Having a Shambler and nothing but a sg was kind of fun, I just ran around avoiding him until I got the quad. I got a bit lost looking for that sk door though.

rpt_lattapotta
Looks good, those Makkon tech textures are so nice. It's a good map too, the bones and traps are just one of the better id maps.

rpt_hexwalker
Man this is cool, the changes you've done are great, they big window outside, the strong lights. I'm not a big fan of the original low grav map (or any low gravs) but it's a pretty good repaint.

rpt_pulsar
Great job on this, the texturing and all the inprovements, even down to the secret section.
Actually I see quite a lot has been rebuilt in fact, like all the terrain I was looking at this thinking no way id had terrain like this, their shit was straight up and down so I went back and start comparing. Great job.

rpt_wons
Looks good fun to play through.

rpt_auh
Looks really nice in these textures! I do wish it had a lot more decay and broken bricks but, considering these are all such short maps most them only a few mins long.

rpt_inky
I didn't realise it was e1m1 at first haha. Nice to do it totally different. That was really cool, the only one to really shake up the gameplay and use remobilize so far (but I haven't played e3 yet).

rpt_mrzuerg
I didn't even recognise it at first, it's like some temple island now! Pretty cool.

rpt_clenow
Lovely, lots of details changed like pulsar's with arches added. At least I assume you added them id wasn't doing many curves back then. Interesting textures, nice to see something different. All the little waterfalls and stuff everywhere is cool - maybe this is a clenow trademark?


Overall good little pack for remembering the classics. Not that hard since it's original id gameplay but that's ok. Probably should be playing 1 difficulty higher for original gameplay-based maps.
Skill
Normal
It's always incredible to see what kind of small masterpieces people create here, especially under challenging restrictions. Every single map was a joy to play. Thank you all!
Skill
Hard
I loved the challenging steep combat ramp up at the beginning and the slaughtery end fight! Good times!
i think ive had nightmares like this before
Skill
Normal
Perhaps the good idea was to slow down this head 3 times or more.
I definitely never expected such a speed.
Skill
Normal
Can't believe I've somehow managed to miss this. It's a masterpiece, filled to the brim with neat ideas, clever combat and brilliant secrets.
Skill
Nightmare
This is evil. :) Elevators are a problem.
An extremely evil but fun mod by our main man Avix
Skill
Easy
Short and to the point. I had fun with it. I played it a second time and went hunting for secrets, but unfortunately I only found 1 out of 2. Thanks for your work.
Skill
Hard
wrlo
wrlo
Thanks a lot for playing!
This map has everything you could ask for: action, monsters, and awesome platforming sections. Normally I'm not a big fan of having to do too much jumping around in Quake, but hopping over pipes brought out the Mario fan in me. Great map. Looking forward to whatever you make next.
Skill
Hard
radiant28111
radiant28111
Many thanks!
Outstanding rhythm and pacing. The void felt real and genuinely threatening. On top of that, everything was incredibly polished. Fantastic work.
Skill
Hard