Map requires: [ Copper v1.30 | not included ]
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This map was the result of three things that I wanted to do. Wanted to make something largely inspired by parts of E1M6 & Episode 3, wanted to make something more closed-in, and wanted to do some basic stuff with trains.
Much like what ended up happening with Outpost Auriga IV, I got really caught up in the detailing step and lost track of time.
Most of the textures come from either vanilla or MG1. The two yellow cross-light textures are from Kona's Necrobrood mini-episode.
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[ Map stats ]
Monster counts:
Easy - 126
Normal - 183
Hard - 226
Secrets: 7 (and one or two unmarked)
Music: " Chtökt Gothigïä " by Immorpher, from Quake Music Jam 1: Runic Resonances
- - -
Tested on:
~QuakeSpasm
~QuakeSpasm Spiked
~vkQuake
~Ironwail
~The Remaster (see the readme's bug section for more info)
- - -
This map was the result of three things that I wanted to do. Wanted to make something largely inspired by parts of E1M6 & Episode 3, wanted to make something more closed-in, and wanted to do some basic stuff with trains.
Much like what ended up happening with Outpost Auriga IV, I got really caught up in the detailing step and lost track of time.
Most of the textures come from either vanilla or MG1. The two yellow cross-light textures are from Kona's Necrobrood mini-episode.
- - -
[ Map stats ]
Monster counts:
Easy - 126
Normal - 183
Hard - 226
Secrets: 7 (and one or two unmarked)
Music: " Chtökt Gothigïä " by Immorpher, from Quake Music Jam 1: Runic Resonances
Quake Music Jam 1 - Runic Resonances
Quake Music Jam 1 - Runic ResonancesInfo33 tracks by 19 artists - 2:38:10 of music. The pack is available in FLAC, ogg and mp3 formats. Cover art created by Makkon. Tracklist & Artist info Track Artist Members/Discord usernames Links Escape...
www.slipseer.com
- - -
Tested on:
~QuakeSpasm
~QuakeSpasm Spiked
~vkQuake
~Ironwail
~The Remaster (see the readme's bug section for more info)