Latest reviews

Awesome map. Classic ZetaByt map with the early SNG, constant flow of enemies and aggressive combat, and clear but thoughtful level progression.
Nice work, as usual.
Skill
Hard
Meat is certainly one of the maps with the highest replayability for me. Short, crisp and a little bit different with every run. The continuous action motivates you to do it a little cleaner next time. Great map. Thank you very much.
Skill
Hard
Great Alkaline Map. Completely polished. Many exciting encounters and a perfect level of difficulty for me. Thanks a lot.

PS: Beware the mines 💣
Skill
Hard
Apart from the fact that I hate lava in almost all video games, these maps were a pleasant surprise. Thanks to all the mappers. 🔥
Skill
Hard
Excellent pack. Love how a lot of the levels have multiple paths without getting too confusing. Well crafted encounters and the brush & texture work is top notch. Rewarding secrets as well with enough telegraphing as to not feel unfair. Definitely worth a playthrough for fans of vanilla.
Skill
Hard
I'm glad you did release this... it's got some truly fun/funny bits, one of those maps where you really feel like you're having a back-and-forth with the author.

I think the ammo is a bit thin on hard difficulty? I'm not a real ammo-waster (I think) but I had nothing left but a few grenades for the shambler guarding the gold key.

Some of the "gotcha" surprises were a little too gotcha-y, but for a short map like this one it's easy enough to just reload and have another go at a particular part. The scale is too small/cramped in many places as well. But! bottom line, it was an entertaining little playthrough.
the use of volume and impression of something so deep and huge make this release really atmospheric
It was really great till the end battle that was somewhat to challenging and frustrating for me

Thanks to have use a jam entry to go deeper and create something unique :)
Skill
Normal
While I generally enjoy smaller and shorter maps, I don't usually expect much to stand out to me when I play them. This map is a notable exception, as everything from its layout to its design is genuinely remarkable. The map does a great job at leading you towards you next objective, and the enemy placement clearly had some thought behind it, which I appreciate. Very good map! 6 Trons
Skill
Hard
For Reliquary in Mods
Impressive gameplay.
Dynamic.. Excellent map structure. Logic.
Thank you for your masterpiece.
Skill
Nightmare
This was something really special that came with great and original construction not that easy to find always whats next but I love it :) thanks for creating this :)
Skill
Normal
While i thought this will be like playing any quake episode, all maps have different style or theme in it and gameplay is good. Thanx for finishing the pack and uploading.
nice set of maps :)
Skill
Normal
waouw this was absolutly wonderfull and at same time I didn't enjoy it... to complicated for me in term of combat

I always in between the approach: 'finish the release' and 'don't cheat' for this one it wasn't possible for me and my not evoluated gaming capability to play through this one and especially the two big spawning area without cheating and getting frustrated

Im' pretty sure that a lot of people really like this so heavy challenging gameplay and I really would like to see a video of beating those two area or a speedrun through this release

A really big congrats for the gigantic work done with this one, I would even not be able to build 0.1% of it :D
Skill
Normal
great speedmap pack, nice selection of bite sized maps
f15h00k: just a good fun speedmap with a nice looking theme. i liked the fight on the bobbing platforms. really nice work

voila: the ol "i ran outta time" :), yet this was a good speedmap as it is. i found the gold key and liked the miniquad runs unlocked by it, maybe should've had a megahealth reward or something at the end of the gauntlet? fun little adventure of a map

lob: really fun, nice looking map, a bunch of 'hey it's a room full of lava' combat situations done stylishly, and cool use of silver keys to collect 3 gold keys nonlinearly

chuma: listen, sometimes you just wanna blast a bunch of fuckin shamblers with a quad lightning gun, and this is the map for that. think the large amount of lore text gets in the way, but otherwise, fun speedmap to speedrun through

ionous/negke: nice theme and gimmick, just wish it was longer. found one of the secrets, but then had to noclip on a second run to find the second secret which was very cruel and i question how you survive it without noclipping? oh well, still a good speedmap

mazu: whew, the traps and ambushes in this level were real cool and the upward swims through lava were really neat. the moving platforms area killed me a few times until i stopped trying to look cool and jump between the platforms and falling to my doom. great map good challenge
Skill
Normal
fishook's last platforming section gave me ptsd flashbacks for that specific platforming map ending from Alkaline.
Then I played mazu's map :|

Also liked lob's and voila's maps. Creative use of powerups and nice vibes.
Skill
Hard
Really filled that "Classic archetype cyberpunk" (that 2077 strayed too far from lol) ... esp "mjam_daviddg"

"mjam_roj" was the most creative and immersive
"mjam_chuma" is an acquired taste - the more I played it the more I like it

All the maps were featured in my Malice Definitive Edition Mod
Skill
Normal
"Lavacore Hazard" is the most sophisticated one, though I don't know a legal way to rich for the side corridors in the hall with 3 clockwise-moving slabs :)
Skill
Normal
awesome map
Skill
Hard
Ninjasaurus
Ninjasaurus
Thank you glad you liked it
this sure is a HOT one AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
Skill
Hard
Really cool and memorable AD map. Texture work with Makkon's stuff is really great. I Like the focus on exploration and tombs, but there are some neat gameplay set pieces here and there. Also appreciate movement and platforming thanks to jump boots.

A little bit on easy side, but that is kind of AD standard when playing on hard difficulty. Silver door signs were quite well hidden on plain sight without any lights pointing the way. The gate kind of just looked like a blocked pathway.

Minor issues, nothing to really take away from the overall experience.
Skill
Hard