Latest reviews

Can't believe I've somehow managed to miss this. It's a masterpiece, filled to the brim with neat ideas, clever combat and brilliant secrets.
Skill
Nightmare
This is evil. :) Elevators are a problem.
An extremely evil but fun mod by our main man Avix
Skill
Easy
Short and to the point. I had fun with it. I played it a second time and went hunting for secrets, but unfortunately I only found 1 out of 2. Thanks for your work.
Skill
Hard
wrlo
wrlo
Thanks a lot for playing!
This map has everything you could ask for: action, monsters, and awesome platforming sections. Normally I'm not a big fan of having to do too much jumping around in Quake, but hopping over pipes brought out the Mario fan in me. Great map. Looking forward to whatever you make next.
Skill
Hard
Outstanding rhythm and pacing. The void felt real and genuinely threatening. On top of that, everything was incredibly polished. Fantastic work.
Skill
Hard
I liked the soundtrack more than the map. No disrespect to the map. The soundtrack was absolutely kicking.
Skill
Hard
A quick but enjoyable experience. Left me wanting more. Thank you.
Skill
Hard
This is a nice first map. Small and bite-sized, which I like. I'm glad you uploaded it here.
Skill
Hard
First of all, the positive: for a debut project, this is truly fantastic. The sheer scale alone is impressive, and it's obvious how much work and dedication went into it. Even though the Drake mod isn't really my thing, I still found it very impressive.


That said, I think the project would have benefited from being a little smaller in scope and a bit more polished. I often wasn't sure where to go or how to progress, and there were plenty of situations where it was possible to accidentally trap yourself. I also found many of the boss fights more frustrating and tedious than enjoyable.


I'm looking forward to seeing what comes next, and thank you very much for all the hard work that went into this project.
Skill
Hard
I played this map again after I found it here, and think it's a grower.
I liked it much when I played it first after it was published, and now, after I played so much more Mazu maps, I like it again.
A very good beginner's map.
Skill
Easy
I wasn't a big fan of the Solid Colors Jam, but I really like this map, and it feels like an SP map.
Still, every now and then I've wondered:
What would it be like to play it with different textures?
Either way, it's a lot of fun.
Skill
Easy
Cool concept. Polished design. Pulse-pounding combat.
Skill
Hard
Two excellent, claustrophobic, labyrinthine maps set in tight spaces.
It's fun to find the secrets.
I've played both maps twice, and I still can't get enough of them.
No complaints, just a suggestion:
I would have liked to have had a teleporter back in the exit room of lpqsp3b. Or did I just not find it?
Are we going to get a whole episode?
Skill
Easy
Lane Powell
Lane Powell
Thank you:)
I simply forgot to include a teleport back from the boss fight. I guess players will just have to noclip back to explore more (the room is pretty close to the start, anyway).
As for your second question, at this point I am more interested in other projects (a Doom WAD, original games, maybe a Thief FM if the PyTaffers' editor gets released), but I won't rule out returning to Quake in the future!
Even though I'm not really into alkaline or slime-themed maps, this was truly a great one. It's a perfect example of how to keep building tension throughout a level. Fantastic work. I had a lot of fun playing it. Thanks!
Skill
Hard
Just finished playing this map-pack. And I am heavily under impression! This map pack is really solid if not just great. 1st map is kinda introductionary, smaller and more straightforward, while 2nd map is a beast of map - it took nearly 40 minutes to finish it with 12/14 secrets (buttons secret is cracked). 2nd map is non-linear in best possible sense. I didn't feel lost, because of really good memorable landmarks. Encounters were challenging and some of them were really-really inventive. I think my favourite area is beyond silver door - the area in whole there is incredibly engaging. Also the map is old school - not some modern visuals, and that's great. HIGHLY recommended for playing
Skill
Hard
As great as this map pack is, and as much as it demonstrates how talented some mappers are at creating fantastic gameplay with minimal resources, I've learned one thing from it: I like textures.
Skill
Hard
A proper retro vibe in these maps, which is (unfortunately) pretty rare these days. While the first map is more on the simplistic side, the second one emphasises exploration, which I thoroughly enjoyed. Great work! We need more of this kind of maps.
Skill
Normal
Excellent stuff, well done.
Skill
Normal
Really pretty and really tricky set. If you somehow need any convincing playing it, play Clenow's entry, it felt like a Tears inspired map but very much in its own style.
Skill
Nightmare