Jam Antigravity Jam

An open community project that typically includes maps created within a period of time.
3-to-4-week-long map jam with a ton of gravity tricks!
Runs on the Alkaline 1.2.3a devkit (included).

Includes 5 maps + a start map.

start_2025-06-10_07-44-13.jpg
antig_chuma_2025-06-10_07-22-33.jpg
antig_iyago_2025-06-10_07-28-55.jpg

antig_jitspoe_2025-06-10_07-29-37.jpg
antig_roj_2025-06-10_07-30-34.jpg
antig_sze_2025-06-10_07-32-23.jpg


AuthorTitleMap name
bmFbrSurging Magnitude Under the Weight of the Starsstart
ChumaZero Minus Oneantig_chuma
iYagoPresent Day, Present Timeantig_iyago
jitspoeThe Grand Steam Library Backlogantig_jitspoe
RecycledOJPlaying With Blocksantig_roj
szeLiquid Dreamantig_sze
Submitted by
bmFbr
Downloads
902
Views
2,565
Release Date
Jun 10, 2025
First uploaded
Last update

Ratings

4.57 star(s) 23 ratings

Latest updates

  1. Actual last update

    Really fixed key buttons in antig_chuma
  2. First (and hopefully last) update

    - Small progs fix for togglable func_walls, should fix inverted key buttons in Chuma's map -...

Latest reviews

extremely goated maps
Just amazing. Expected features of jump pads, gravity fields and other mind space bending stuff is well used. Some parts might be tricky for players who don't grasp the movement mechanics of Quake to the fullest. Most maps look absolutely beautiful as well with very varied styles.
Skill
Hard
I love it.
Amazing set of maps.
Gameplay on top.
Map structure / dynamic gameplay /secrets - No words / Just emotions.
Must be played.
Thank you guys for your time and labor.
Skill
Nightmare
Very different maps, very different gameplay!
This is quite amazing. Old hands, new ideas - this is weird, different... and absolutely entertaining!
Thanks for your efforts, and thanks for sharing!
Excellent mod with creative gameplay around gravity & perspective. Mapping wizardry here. Loved the platforming puzzles! I was afraid it would be a tedious and slow floating around map pack but I was pleasantly surprised its not.

Not 5 stars because I got stuck in most maps because of stupid little things which could easily be avoided and probably will in an update. Difficulty was for the most part good, maybe iYago went a bit overboard but it wasn't tediously hard.

All my playthroughs will be uploaded here: https://www.youtube.com/playlist?list=PLFXCsiXdrEg5TvXgXSj37oOhuLfFwHkCr
Skill
Normal
At first I was skeptical and thought oh no, five maps of just floating around. But then there were consistently exciting maps that used the mechanics in a sensible and fun way.
Skill
Hard
Unfortunately, it's very weak, and there aren't many maps, apparently people have lost interest in Quake. I expected more from a jam with the proud name "Angravity", but I got couple maps with the usual gameplay, like: "spawn tonns of enemies on the head of the player", which is sadly so popular now. No interesting level design, no interesting use of this "antigravity" (with rare exceptions). A C.
Skill
Normal
Lots of fun in this pack! Good maps all around.
The start map is really creative and neat! And iYago's map looks especially great, especially the outside area.
Skill
Hard
Five amazing scifi (and a knave) themed maps, each one of them with lots of antigravity fun. Some maps like iYago's are even breathtaking. Hope to see more of this in the future. Five stars!
Skill
Normal
I was a bit worried about this (since antigrav can sometimes mean "relies on aircontrol" which I've never managed to really work out in Quake), but it's actually mostly really cool [although ROJ's underwater sequences are a bit spicy even on easy].

To echo everyone else, I think Sze's clever tricks are probably my favourite map, but I enjoyed all of them, and only really miss that there's not more.
Even the start map is showing off!
Skill
Easy