This is a remake of jndm6.bsp from 1998. I really liked the gameplay on this level but always thought the level itself looked kind of janky. I tried to simplify/streamline the brushwork a bit and used Makkon's textures. The gameplay should be the same as before. One thing I changed was the quad setup. In the original, there was a ramp to jump up and access the quad, but you could just as easily jump from below and grab it. In this version, you have to jump from the ramp to access the quad.