Hephaestus-1

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Uses Alkaline 1.2.2 (included)

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Started this sometime last year with the goal of making a central vertical room and having the layout loop into it a few times across different floors (hopefully just enough to maybe make it not too confusing).

I sorta shelved and un-shelved this multiple times. Something about using CR8 and trying to make areas for this layout almost didn't work out (I ended up scaling it back a bit), but I am kinda glad that it got to the finish line in some form.

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Music in the map is "Baozi" by mtsch, from Quake Music Jam 1: Runic Resonances.


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[ Map Statistics ]


Secrets: 8


Monsters (Easy) - 142

Monsters (Normal) - 172

Monsters (Hard+) - 211


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Tested in:

~QuakeSpasm 0.96

~QuakeSpasm Spiked

~vkQuake

~Ironwail
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Submitted by
ZetaByt
Downloads
882
Views
1,732
Release Date
Mar 2, 2025
First uploaded
Last update

Ratings

4.90 star(s) 20 ratings

Latest reviews

Cool base map. Very fun.
Skill
Nightmare
now THIS is a fine alkaline map! played it on normal, got 6/8 secrets and all the kills. loved the flow, aesthetics, enemy variety, and secret placement. the underwater combat section with the diver enemies was really fun too, probably one of my favorite parts of the whole map. my only problem was that it got a bit mazelike at the end, but i eventually figured out where to go, so i can forgive that
Skill
Normal
Awesome map. Classic ZetaByt map with the early SNG, constant flow of enemies and aggressive combat, and clear but thoughtful level progression.
Nice work, as usual.
Skill
Hard
Great Alkaline Map. Completely polished. Many exciting encounters and a perfect level of difficulty for me. Thanks a lot.

PS: Beware the mines 💣
Skill
Hard
Great looking details achieved with cr8 textures. Layout is good with just a couple of unsure moments where to go. Encounters are decent with Alkaline roster, but one specific moment with grenade drones can really throw you off. I've discovered a new found hatred towards these enemies.

I Like the variety that different paths take and keeps the playthrough fresh through its relatively long playtime. Maybe couple bigger arenas or sections would've been nice to see. At one moment I felt like I was going through some linear corridor maze so there a room or 2 would've been great.
Skill
Hard
Amazing! Keep up the good work! (y)
Skill
Normal
What gorgeous map! Combat and play are superb too. Well done ... just well done.

My playthrough:
Skill
Hard
I got a lot of pleasure playing it.
Thank you.
Skill
Nightmare
Very good. Pls carry on like that!
Thanks for all Your work, and thanks for sharing!
Really fun!
Makes me wish there was another alkaline jam :(
Skill
Hard