1. S

    Enforced Entropy 1.2

    This is my first Quake map. It is a large but linear id1 tech base featuring a (hopefully) decent balance of both regular encounters and horde encounters. It has a high monster count and may be quite difficult. This map requires a source port with increased limits. It was mainly tested with...
  2. gw_x9

    Gibtropolis Version 1.2

    GIBTROPOLIS! A relatively complex, somewhat non-linear city map. Be sure to check out the 'level Primer' (Tutorial) I think the Map is pretty Hard- I'd recommend Normal to start with...
  3. R

    The Dismal Silhouette v1.01

    Single player map for Quake, using the Arcane Dimensions mod. Based on E2M6: The Dismal Oubliette, by John Romero. AD v1.80+ required to play: Also requires a source port with increased limits and BSP2 support. Ironwail is recommended. Kex not...
  4. pLaw

    The Trickster's Domain 1.4

    This map took way longer than I expected. Not because it was overscoped, but because other things got in the way and I had to interrupt my work on this multiple times for longer periods. When I started making The Trickster's Domain, M.C. Escher's Relativity was providing the theme and it's...
  5. zbidou72

    Last voyage of the Aqualus 2023-12-29

    Large adventure map, primarily 19th century themed, with some scifi elements.
  6. ComfyByTheFire

    Starslave v1.3

    An Egyptian ruin with a dark secret. Contains a story, lots of quad runs, randomized elements, and plenty of secrets. Runs on the Copper mod, which is included. Please play one difficulty lower than you normally would; hard and nightmare are intended to be impossible for the majority of...
  7. ExaByt

    Outpost Auriga IV v1.01

    Note: Requires Alkaline 1.2 to work ( not included ) So this was started months ago, originally as a way to test Speedbaze textures. Eventually this turned into an experiment of "how many texture sets can I include in a techbase before something looked out of place" - - - Map statistics...
  8. ExaByt

    High Noon In Akhetaten 1.2

    Something I had initially joked about making at multiple points, got bored and decided to try it, because an outdoor map seemed fun to mess with at least once. - - - Map from version 1.2 onward requires [ Copper v1.30, not included ], map versions prior to that require [ Copper v1.20, also not...
  9. ComfyByTheFire

    I No Longer Fear The Ranger Guarding My Heel v1.7

    A large prototype-textured map with non-linear progression, slaughter fights, and trick jumping. Runs on the Copper mod, which is included. Originally intended as an entry for SM224. Requires up-to-date Ironwail or vkQuake on Protocol 999. Quakespasm will encounter bugs. Please play one...
  10. Spiked_

    Sunken Library 1.0

    A large copper map using mostly stock quake1 textures with 2 custom textures. Difficulty settings are implemented, coop is not supported. Copper not included. Tested with Quakespasm. Further information is in snklib.txt.
  11. zbidou72

    Null Bearing Redux 1.2

    Heavy overhaul/redesign of an older map. Unzip content in your Alkaline folder.
  12. Mars

    The Forgotten Nightmare 1.0

    Huge map featuring a cave system with a crypt beneath, a dungeon and some ruins; very high enemy count. It is based on the Progs_dump mod (included).
  13. zigi

    A Verdant Dawn 1.0

    Large swampy medieval fortress inspired by E1M3, Foggy Bogbottom and The Forgotten Sepulcher from. Comes with a custom skybox and a music track. Trailer: