A large prototype-textured map with non-linear progression, slaughter fights, and trick jumping. Runs on the Copper mod, which is included. Originally intended as an entry for SM224.
Requires up-to-date Ironwail or vkQuake on Protocol 999. Quakespasm will encounter bugs.
Please play one...
A large copper map using mostly stock quake1 textures with 2 custom textures.
Difficulty settings are implemented, coop is not supported.
Copper not included.
Tested with Quakespasm.
Further information is in snklib.txt.