This is a map I created over the course of about 2 - 2 1/2 weeks for a month-long level design jam. Optional themes for the jam were 'Illusion + Escape'. We were allowed to choose any game or engine we wanted; I chose Quake mostly because I was coming fresh off jamming in Retro Jam 4, and wanted...
A vanilla map I've been working on for the past month. The map supports singleplayer, co-op, and deathmatch with Kexquake bots. Only singleplayer has been properly tested for all skills. If you encounter any issues with other game modes, please let me know. All feedback is welcome :)
Tested...
Quakeguy in Groceries From Hell
A custom Quake campaign where you live a day in the life of the guy from Quake.
Carry out a variety of mundane tasks, including but not limited to:
Feeding the dogs
Arguing with the manager
Going grocery shopping
Getting frustrated about computers
Completing...
Hello;
I would really like to publish my first map for Quake 1 here.
Title: November-Schlacht
Author: Vanisch
Aditional Link: November-Schlacht by Vanisch
Map-Size: Small
Description: my first map for Quake 1 single player. Is for Vanilla Quake and Copper.
Tags: Vanilla, Copper, small...
This is my first ever quake map, hope you like it ! I based this map around two level features I created; jump pads, and crystals that serve as power sources ! Destroy them to progress !
I was very inspired by doom eternal when designing this level so I tried to make something in between :)...
This version has some changes that I wanted to be in the published pack but that were not added for a number of reasons. The main change was the attempt to rework the "those bars..." setups at the beginning of the map, which caused a bit of confusion. The full changelog can be found in...
"You Are the Inch Valley Captive" is a single-player Quake map, designed as an adventure where the player will tumble through the dangers of multiple dungeons in a non-linear quest to escape the Inch Valley. It is my second long-form Quake mapping project, built with Trenchbroom.
Installation...
Nameless Revenge is a large single-player Quake map with a looping structure that has players traveling far along, high above, and returning to already visited locations from new vantages. This was the first long-term Quake mapping project I ever completed, with development spanning about a...
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5509The Immortal Lock started as an entry for Coppertone Summer Jam 2, though I very quickly realized that it was getting far out of scope. This seems to be a running theme for new mappers, which I definitely was at the time. I didn't anticipate it taking a year and a half, but when I was a...
A community map jam for Quake 1, where participants had a month to create a level focusing on meat. This pack contains 12 maps, including the start map. Runs on the Quoth mod, which is included, and adds new enemies, weapons, and powerups.
To play this, put the "meatjam" folder in your Quake...
You are Ranger, an operator of the UTJR stationed at a secret, multinational research facility in Finland. You are being deployed to investigate the disappearance of a survey team that went missing beyond the slipgate, cast into the farthest reaches of existence. Yet through the thin veil of...
LIMINAL SPACES JAM,
IT'S HERE
Featuring 24 maps from talented mappers all over the community and a custom Hud from Kebby
MAPS
Made between May 1st and May 15th
4LT - The Absolute Decadence of Cursed Architecture
66ppt99 - Reasons To Go On
CommonCold - Musings of Gibraltar Mick and Fat...
You, your world, your vassals, and your domain are all the dream of gods from beyond the heavens. In the midst of these interlopers' visits you have woken up, and been cursed with the knowledge of the true nature of your reality.
Author's Notes
This is my first Quake map, and my...
A very linear medieval map with just some monsters and some weapons, started working on it on january second and finally finished it.
Tested with:
ironwail
quakespasm spiked
Twilight Town is a small but dense map heavily inspired by Thief, Deus Ex, and Dishonored. I wanted to experiment with adding player agency and nonlinear level design.
This is the second map I've uploaded; it was designed and built in two weeks. I made my own wad with some textures derived from...
Foreboding Fortress:
Foreboding Fortress is a small single-level project for Quake!
Discover the secrets of an ancient castle guarded by the undead!
Notes:
- This map has only been tested with Quakespasm and Nightdive Quake
- Includes map and bsp files
Screenshots:
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