doom

  1. CommonCold

    From DOOM to Quake: A Conversion Guide

    Converting maps from DOOM to QuakeTABLE OF CONTENTS0. Preface 1. REQUIRED SOFTWARE 1a. Shareware Galore 1b. Source Ports 1c. Mapping Tools 1d. Blender (or not) 1e. CLI Tools: You can (NOT) abbreviate 1f. (File)path to success 2. Spit WADs 2a. An Ultimate Start 2b. All about the import-export...
  2. CommonCold

    Jam FireBlu Jam Goddamnit

    FIERYBLU madness has finally reared its ugly head, and what it sees is YOU!WARNING: Those who are sensitive to flashing images, and ESPECIALLY those with photosensitive epilepsy should be extremely cautious about these maps. Blast through ELEVEN new maps and a start map, featuring: "Dreams Of...
  3. CommonCold

    FireBlu Jam - A Once-Sealed Evil, Reborn!

    This jam is a celebration of everybody's favorite texture from Doom/Doom II, FireBlu!Rules are as follows: All maps must be new from scratch FireBlu must be featured prominently (Roughly greater than 10% of faces) Modified FireBlu textures ARE allowed, so long as the original takes precedence...
  4. Chuma

    System Control (Doom TNT map 01 quake remake) 1.00

    Hello guys, it's me again, i hope you are all doing well! so i'll try to be precise, i decided to make a new Quake map, maybe my final ID1 map : Doom TNT map 01, but in Quake... i did this in less than a week (5 days to be precise). One thing is that altho this is an almost 1:1 recreation using...
  5. zigi

    Disposal Of Otherworldly Monsters 1.0

    This is an extended version of my "Quake Builder Community Blockout Project #1" map, it uses SMEJ2 progs which are included in the zip.