Urantia

Hey guys, hope you are all doing ok, prepare for long post:

Ever since i grew close to the speedrunning community and also the mapping community i realized that LG was never marked as a secret, this per se never bothered me but in some other degree i thought in updating the map's secret trigger... But i'm more of an artist so i wanna leave the theatrical release alone (for saying it metaphorically)

But since i'm waiting for either a Speedmapping or mapjam, i decided to update Urantia based on some feedback and ideas to expand the map, at first i was scared due to my thought that the map "will not improve substantially" but well, let's leave it like that.

UrantiaV2, what does it contain?

- Easy and Normal playthrough will be the same map with minor changes... pretty much minor.
- Hard and NIghtmare playthrough will be a some sort of different experience (the map knows it itself).
- LG is now tagged as a secret and a minor secret fix was applied to skill 2 and 3.
- Small new area improvements and again small improvements in certain areas.
- Added new enemy variety.
- Using a new song "1908" by Repulsive.
- Extra folder includes the .map file of UrantiaV2.

In the same download there is the original Urantia upload files that were available here in Slipseer so they are not lost.

In any game breaking bug please message me on discord or here for sure but i did the best playtesting i could.

Don't expect the map to be 180 degrees big changes... just a bit more of fun time if you are interested.

Special thanks to this update:

- My best friends Yuyi and Dominus, who are still pillars in my gamedev journey and projects journey.
- Shambler, BM and Yoder for their feedback and help.
- Makkon for helping me understand his textures (there was a cut door made with his textures and i did it good after understanding Texture makkon's sheet concept but i didn't apply it... regardless i give him credit.
- Quake speedrunning community whom i love with all my heart (family to me love you all).
- Quake mapping community that are like a family to me (thank you to those who gave playtesting in the discord).
- Quake champions community for being awesome always!

Note: Urantia_v2 is .map file name, i removed v2 from .bsp but not .map so sourceports don't have a trouble reading the name.