Thanks to Mr. Cat, Joe B, and The_Pirate for pointing out some easily fixed issues with the previous version of namelessRevenge. The installation instructions remain the same for previous versions of the map.
Changes:
Made it unlikely that players will bump their heads against elevator shaft walls when riding them throughout the map (thanks Mr. Cat)
Made adjustments to logic surrounding the silver key, which should make it harder (nay impossible) for players to obtain the key but not be able to open silver key doors in the level (thanks Joe B and The_Pirate for bringing this to my attention)
Notes:
Until testing these fixes, I never played the map with the .lit file and so had no idea there was color lighting in this map. I don't have the time to go through and correct or undo any color lighting at this time, so I am leaving things as is, but just want to communicate that the colored lighting in this map is almost totally unintentional. Hope it looks cool and doesn't mess with things too much haha....
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.