Some people reported several other soft locks that are fixed with this update. I also used this as an occasion to polish a few smaller things:
- Fixed softlock in optional SNG area on skill 0 (exit teleporter didn't unlock after all enemies are killed).
- Fixed potential softlock after silver door when player runs out of rockets.
- Polished fullbright pixels on shootable button inside of granade statues (thanks ptoing for fixing the texture for me!)
- Added missing shadow on...