Fixed an issue where 100% on easy was impossible due to a monster closet not opening.
Fixed some doors poking through walls/ceilings when open.
Made a sequence break harder to pull off - it was very easy to do and not obviously a sequence break leading to some confusion.
Minor text fixes.
The previous version was compiled without -extra4 and -soft.
Fixed a bug where falling into a void could cause the player to get stuck or be teleported to the wrong location.
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