The Ranger Who Would Never Be . . . . What They Made Him To Be.

"Not me. Not Never."

The time has come to break free from the years of imprisonment you've endured. But what do you have that survived? The only thing left alive is the anger in your heart from the years wasted away . . . .

A short, mostly black and white level with one secret. This map is an experiment in the use of animated textures. This map took a long time to make so any feedback is greatly appreciated.
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Submitted by
w1nter_soul
Downloads
153
Views
681
Release Date
Feb 28, 0025
First uploaded
Last update

Ratings

3.63 star(s) 8 ratings

Latest reviews

Very nice. The colorless textures set a very gloomy and hopeless mood - quite exceptional. The fist bit inside the cell cage is soul-crushing.
The animated textures work fine, but they seem a bit misplaced here. But i'm sure they could be reworked to fit into the overall theme.
I hope your next map will be a bit larger. There certainly ain't any chance that your players will be bored! :)
Thanks for Your efforts, and thanks for sharing!
This shit is best I played in Quake in long time... textures are simple but that silver/gray color are amazing. Unique I dislike is there arent enought ammo o_O
Skill
Other
It's a fun short map, it has it's hiccups in ammo and combat but overall for a small map it's good, the texturing and lighting gave it an horror feeling... very interesting map!
Skill
Nightmare
As a big fan of outbreak settings, I would have liked this part of the map to have been a bit bigger. I would probably also have swapped Secret and Outbreak. After that, the map started to let up a bit. The textures matched the mood quite well. Everything could have been a bit more difficult. The animated textures worked. Thanks a lot.
Skill
Hard
Despite my 3 star rating, I think it's more "above average." Cool idea and aesthetic, but very short and not very complex in terms of the layout. Thought ammo was a little tight, since I didn't have any shells left for the end first time I played. (Though, you can just jump into the exit.)

Would definitely be cool as part of something bigger, like a set of maps or if the community had another event like Noir Jam.
Skill
Hard
Demo here: https://www.quaketastic.com/files/demos/trw_rjdem.zip

A 5 minute short & sweet blast.

Visually I could appreciate the unique monochrome aesthetic it was going for, although the textures did feel a little 'busy'. I think I would have preferred slightly less graininess as well as a bit more difference between light grey & dark grey to improve contrast. Then maybe some more beams or pillars for casting cool shadows. But still, very original vibe

Gameplay on skill 1 was a bit on the easy side, I didn't feel threatened until the final room and even then I managed to cheese the final fight (as you can see in the demo). Still fun though.
Skill
Normal