Sacrilege - Full Release

Version 1.1 introduces a few additions and fixes:

- coop support added; use this as a nightmare+ is so desired
- world map intermissions now appear in nightmare, as well (but not coop)
- fixed two known softlocks - one in nightmare S1M1, and one in S3M3 due to the exit pointing to the wrong map
- Jeehun Hwang credited in the readme for the music
- slight balancing changes
Sacrilege 1.0 is here! This evokes the feels of Quake: Mission Packs 1 and 2 and is a new fork of the Re:Mobilize and Progs Dump 3 mods. So, some additional monsters, weapons and powerups can be found within. This is a set of 3 episodes of 5 maps each - plus one secret map per episode - as well as a start map and an end map. This makes use of Re:Mobilize mechanics such as wiremeshes and lighthooks / lightpanels. Trampolines technically work with the jump boots but are absent - however, the 'sequel' mapjam WILL make use of those as well!

Be sure to skim through the included retro-style PDF manual - Sacrilege.pdf - it's a retro homage that details some of the new baddies, goodies and powerups you'll be encountering.

Do note - nightmare functions differently here. Monsters are no longer 'turret' monsters - rather, additional monster placements do occur. Shamblers and Vores still remian buffed, as well.

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