QMLauncher

v1.7.1
Crash when trying to process Warp Spasm and Malice TC mods (possibly others) - fixed.
If the name of the starting map is in mixed case, it is not selected automatically - fixed.
Added the ability to select a cover for a mod using the standard Windows window for selecting a file.
Added support for the game Hexen II.
The algorithm for detecting installed archives has been reworked. Now, if several archives are installed in one folder or an archive is installed in an existing folder, when you try to reinstall the archive, a message will be displayed that the archive is installed (indicating where it is installed).
If you are using the QuaddictedTool utility with QMLauncher - update QuaddictedTool to v1.2.2 or later.
All installed archives will be displayed correctly (in QuaddictedTool v1.2.2 or later).
v1.6.6
Added the ability to assign a different engine for each mod (if there are several engines in the game folder).
In the add-editing mod window, you can select the engine to run this mod.
v1.6.5
Fixes:
Errors with file and folder names in mixed register .
The cover of the mod was saved in low resolution.
Shortcuts for the mod were created incorrectly if the name contained invalid characters.

Added:
Added the PakScape utility for work with .pak files (Right mouse button in the list of mods).

The mod description is now saved in the text file QMLDescription.txt (in the mod folder).
The cover image next to the archive can now be in jpg, png, tga, tif, jif formats.
Minor fixes (visual and in code).