Copper's biggest drop since the Cooperative Update makes some significant changes:
Nightmare difficulty has been wholly revamped. The 50 max HP nerf is gone, and in its place are mean, mean bespoke upgrades to every monster that enhance them in their roles. Vorepods follow you to the ends of the earth, Zombies never permanently die, and even Rotfish are deadly.
Alkaline has one, Arcane Dimensions has one, and now Copper has a custom CSQC-based heads up display, too. Classic and modern (Ironwail/Rerelease) layouts supported. It shows you how many keys you have!
A boatload more stuff for mappers: Alkaline-style "impulse" debug triggers, func_trains that can follow bezier curves, the Alternate Target Pattern for even more power when scripting your levels, a debris emitter, a light and alpha fader, and more.
Fixed each and every single bug, just like last time
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