An awesome map! I really enjoyed this; in particular, I really liked the verticality of the main area, seeing all the way back down to where I started. I also really enjoyed the little devices that the Enforcers ride down on towards the end, and the machine that dropped groups of monsters into an arena. A lovely use of the Machine Games assets, well-hidden but not obscure secrets, and just all-round very fun. Inspirational!
What a wonderful map. I really liked the fact that you could always look back at areas you had already been to. And the train was great. And the last battle was very exciting and challenging. Thank you very much.
Had a pretty good time with this map. It's a bit visually flat in places, but it follows a really satisfying linear arc—start in the slimy pits of the bog, surrounded by bridge foundations and zombies, and slowly work your way up, criss-crossing periodically through familiar spaces. With different presentation and a bit of narrative flourish, it would have a very Half-Life sort of flavour to it.
There's a nice blend of solid fights and gimmick fights here—the map tries some really interesting ideas in between some fairly standard arena encounters, and while I don't think they're all winners, I appreciate the effort to mix things up. The final fight in particular does something really fun with light and shadow, but I burned through the bulk of the enemies in it so fast that it felt like the concept didn't fully get a chance to shine.
Overall, well worth the time. Really looking forward to seeing more from this author.