The Pharaoh's Cage

This is my first complete quake map and I'm excited to finally release it. It took me about 5-6 weeks of work. I started building it in October for about a week but didn't touch it again till the end of December. Since then I worked on it almost every day bringing us to today. Check it out and please let me know if there are any issues with the map and of course have fun.

-------------------------------------

Monster Count:
Easy/Normal - 157
Hard/Nightmare - 199

Secrets - 4

-------------------------------------

Tested in: vkQuake, Quakespasm, and Ironwail

-------------------------------------

You need the Arcane Dimensions modpack in order to play this level.
  • thepharohscage_2025-01-20_22-34-30.png
    thepharohscage_2025-01-20_22-34-30.png
    2.2 MB · Views: 329
  • thepharohscage_2025-01-20_22-35-34.png
    thepharohscage_2025-01-20_22-35-34.png
    2.5 MB · Views: 255
  • thepharohscage_2025-01-20_22-35-51.png
    thepharohscage_2025-01-20_22-35-51.png
    3.8 MB · Views: 259
  • thepharohscage_2025-01-20_22-36-21.png
    thepharohscage_2025-01-20_22-36-21.png
    5.6 MB · Views: 285
  • thepharohscage_2025-01-20_22-37-16.png
    thepharohscage_2025-01-20_22-37-16.png
    5 MB · Views: 284
  • thepharohscage_2025-01-20_22-37-54.png
    thepharohscage_2025-01-20_22-37-54.png
    4.7 MB · Views: 295
  • Like
Reactions: r10messi
Submitted by
CeeGee
Downloads
425
Views
1,360
Release Date
Jan 20, 2025
First uploaded
Last update

Ratings

3.44 star(s) 9 ratings

Latest updates

  1. Minor Fixes

    Modified Enemy Count: Easy/Normal - 157 Hard/Nightmare - 199 Actual enemy count not reduced...

Latest reviews

I LOVE EGYPTIAN MAPS
Skill
Hard
I was very undecided about this map. The adventure feeling was definitely there and I felt like I was playing Tomb Raider. On Hard, the big fights were a bit difficult and frustrating. At least for me. I had to use every trick in the book just to get through it, annoyed. Nonetheless, a great map. Thank you.

PS: I think every map deserves a readme.
Skill
Hard
CeeGee
CeeGee
Thanks for the review! Can you tall me which fights were frustrating to you and why?
A great Egypt map that might need to be ever so slightly tuned down a notch. As far as level interactivity, progression, aesthetics, traps, secrets etc. go, this is awesome, feels very trope-y but in a good way, full on Indiana Jones + Tomb Raider. It's clearly a passionate project. The combat encounters are possibly too over the top considering the place available to the player and sometimes ammo can be quite hard to manage. I think this might even be too hard even on Hard. There are plenty of small things to be aware of, like crushing the many ogres with spikes, breaking pillars for ammo, "only killing enough to get a specific target and then running out", but either it is a bit too vague (I like some of the vagueness but it's not for everybody), or, even when you do see the "solution" for the hopeless situation, it's still in max gear. I do want to see more Egypt shenanigans though and it's still worthy of a play, possibly on Normal or Easy though (haven't tried to see if enemy setups are changed but I would hope so lol).
Skill
Nightmare
CeeGee
CeeGee
I'm glad you liked it! Ya I do have to agree that the level is a tad bit too hard on hard/nightmare, even for me. On easy/normal it is a lot more manageable. I only removed certain monsters from difficult encounters for those difficulty options. I would still encourage people to try it out on hard/nightmare if they regularly play maps on those difficulties. Thank you for playing and leaving a nice review. :)