My submission to Map Center's Challenge #1.
A simple base themed map with a little narrative element.
Also, my first map I've ever completed, and my first ever release.
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* Map Information *
Game: Quake 1
Single Player: Yes
Co-op: N/A
Deathmatch: N/A
Wads/textures: Quake Overhaul Wads/base.wad, Quake Overhaul Wads/misc.wad, Prototype prototype_all_1-3.wad
Mods: N/A (Vanilla id1)
* Construction *
Time Taken: About a week.
Editor used: Trenchbroom 2024.1
Build programs: https://ericwa.github.io/ericw-tools/
BSP compile settings :
Light compile settings: --extra4 --soft -bounce 1 -dirt 1
Vis compile settings: -nocolor
Compile machine: i7 10700k, 32GB DDR4, RTX 3080, Windows 11
Other programs: N/A
Special thanks: Mopey bloke, Marcos, and dumptruck_ds of the Map Center community for play testing and providing actionable feedback.
Many lessons learned while making this. Hopefully making more in the future!
A simple base themed map with a little narrative element.
Also, my first map I've ever completed, and my first ever release.
================================================================
* Map Information *
Game: Quake 1
Single Player: Yes
Co-op: N/A
Deathmatch: N/A
Wads/textures: Quake Overhaul Wads/base.wad, Quake Overhaul Wads/misc.wad, Prototype prototype_all_1-3.wad
Mods: N/A (Vanilla id1)
* Construction *
Time Taken: About a week.
Editor used: Trenchbroom 2024.1
Build programs: https://ericwa.github.io/ericw-tools/
BSP compile settings :
Light compile settings: --extra4 --soft -bounce 1 -dirt 1
Vis compile settings: -nocolor
Compile machine: i7 10700k, 32GB DDR4, RTX 3080, Windows 11
Other programs: N/A
Special thanks: Mopey bloke, Marcos, and dumptruck_ds of the Map Center community for play testing and providing actionable feedback.
Many lessons learned while making this. Hopefully making more in the future!