Fortress

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Fight your way through a waste-processing facility hastily turned into a base of operations for Quake's minions! An action-packed map with plenty of monsters to lay waste to and plenty of secrets to find!

A standalone map inspired by the id base theme
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Submitted by
TheADrain
Downloads
374
Views
510
Release Date
Jul 15, 2022
First uploaded
Last update

Ratings

3.60 star(s) 5 ratings

Latest reviews

Quite a nice debut map! Not much to add to Bal's and Mazu's reviews. Rather easy, but since the visuals were nice a lot of the time, I enjoyed exploring and secret hunting (missed one secret).

Speaking of secrets, I think there were quite a few unmarked secrets, such as the SSG secret. I think the SSG could've been provided later on in the map outside a secret. Also, later towards the map I would've liked a bit more variety when it comes to secrets. They were more of the "find hidden red button in an obscure spot" kind, which I'm generally not a big fan of.

All in all, a mighty fine debut that I'd probably rate 4/5 or maybe 4-/5 (due to the little technical problems listed by Mazu).
There are tons of technical problems on your map unfortunately, the layout and some brushwork is really nice aside from near end when this intricate brushwork turns to just several square tunnels. Combat encounters are ok too.

First major sin is that one of your stairs is clipped as a ramp, that is a big no-no. Other clipping issues that are frowned upon is to make invisible walls on clearly traversable paths, these windows above exterior area. Get creative with some way to block player getting a shortcut. Some of the walls that would've benefited from being clipped were not clipped. Like clipping was inconsistent overall.

Doors didn't have alcoves where they open into, its a bit jarring with base doors. Some doors caused z-fighting on the outside walls. Some window ledges had prototype textures, same with some monster closet walls.

In the sewer area it can be a bit annoying to travel all the way back to that one spot where you can get back up from the water. After jumping over the gate if you fall to water there, you will be stuck as there is no lift on that side.

Lift near the other button at the sewers that opens path forward is not visually shown because it is under the regular floor.

After you get grenade launcher you can blow up every monster with it because there is just so much rocket ammo.

Phew, hope you get all of these obvious problems fixed, because the map is fine otherwise!
TheADrain
TheADrain
Great feedback thanks for the extremely high detail, I'm definitely planning a bug-fix/clipping pass. If I recall correctly this was the first map I made so it's bound to have tons of issues :D especially the rock/grass areas those are awful.
Pretty fun map, felt nice to speed through and there were some interesting setups.
I felt it was a bit too easy on Hard, you were very generous with ammo (and I didn't find supershotgun or sng, even if I saw the sng).
I posted a demo in the forum thread.