WADCleaver

nickster

Member
Sep 10, 2022
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jupiterskydive.bandcamp.com
nickster submitted a new resource:

WADCleaver - Python script that chops up a WAD file into several WAD files based on texture names

Chops up a WAD file into several WAD files based on texture naming convention.

The defaults should work pretty well for splitting up Makkon's WADs by color, for example. See readme for details.

The following is an example of how to split up Makkon's concrete wad by color, just using the defaults:

Code:
python c:\quake\WADCleaver.py c:\quake\id1\makkon_concrete.wad c:\quake\id1\makkon_concrete

The result:
View attachment 3818

Read more about this resource...
 
excellent! thanks for making this, I'll mention it in my texture resource and for the upcoming jam. thanks so much!
 
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Hello! i hope you are doing ok! the GUI will stay on my github, there's a branch where i switched from .pack functions to .grid functions.

i didn't like the end result so the final script is the one presented by Nickster.

Here's the link of the Github for future reference and updates!

 
Last edited:
Same as QTTC, i've made a version of the GUI that supports TTK and Sunvalley theme to detect Night mode if the user computer has it.

In any case the one within the Slipseer release is functional and is the official final one.


Thank you, best vibes and wishes for everyone :).