Shoot It Until It Dies (SIUID) map1

Lapax

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Aug 4, 2022
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Lapax submitted a new resource:

Shoot It Until It Dies (SIUID) map1 - A short map took from the map pack I'm working on!

This map and the upcoming map pack are inspired by ultrakill's bite-sized and arena only based fights, the art style is blocky because of my lack of expertise and because I just like it like that

Known problems with the map (can't fix them as of now, I'm not home 'till 14th of August) :

The only secret isn't marked (oopsie)
The middle fight ends too soon (oopsie 2: electric Boogaloo)

Feedback is appreciated and since this is my first ever map in quake I could make some good use out of...

Read more about this resource...
 
Played through the map, I like the second half of the map better than the first. It seems like a Scrag's teleporter is bugged in the first room, meaning you can't get 100%. I also ran into a bug where the end seemingly didn't work? I had everything dead, even tried rocket jumping- nothing was working. Thanks for the map, if you need help fixing these bugs let me know and I can get back to you.
 

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  • fw_shoot.zip
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Played through the map, I like the second half of the map better than the first. It seems like a Scrag's teleporter is bugged in the first room, meaning you can't get 100%. I also ran into a bug where the end seemingly didn't work? I had everything dead, even tried rocket jumping- nothing was working. Thanks for the map, if you need help fixing these bugs let me know and I can get back to you.
Actually, you need to make a "leap of faith": just walk straight up the invisible stairs.
 
Played through the map, I like the second half of the map better than the first. It seems like a Scrag's teleporter is bugged in the first room, meaning you can't get 100%. I also ran into a bug where the end seemingly didn't work? I had everything dead, even tried rocket jumping- nothing was working. Thanks for the map, if you need help fixing these bugs let me know and I can get back to you.
Hey thanks for reaching out! Yeah the scrag TP is bugged but I really do not know why, the TP is set up in the air, and also the invisible bridge at the end really should've been notified with something, glad you had fun, when I'm back home I'll proceed to fix this one! If you want the .map file i can send it in discord PMs
 
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