Re:Mobilize Jam 1: Re:Collections

EmeraldTiger

Member
Jul 10, 2022
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EmeraldTiger submitted a new resource:

Re:Mobilize Jam 1: Re:Collections - A 4-map episode + start map using the Re:Mobilize mod.

View attachment 3884

A jam held from August 1, 2023 to October 1, 2023, featuring 4 maps all making use of the Re:Mobilize mod and its signature movement-based mechanics!

Maps included:

- Re:Collections (start) by EmeraldTiger

Music: "Old Cosmic Entity" by Samuel Francis Johnson (https://pixabay.com/music/ambient-old-cosmic-entity-117617/)
Textures: Knave by Kell

View attachment 3879

- Artificial Respiration (rmj1_alexunder) by...

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Civic Ascent, walking forward here from this angle you'll get stopped like there's an invisible wall. Ironwail on normal.

rmj1_shadesmaster_2023-10-08_15-06-27.png
rmj1_shadesmaster_2023-10-08_15-06-25.png
 
The wall secret with the red armor in the egypt map spits a sound error. Didn't grab a screenshot and couldn't find it in my console scrollback but it happens when shooting out the wall.

One note, I run Ironwail *compiled from master*. So if anything isn't repeatable it's probably that.

I forgot to mention it in the review but, whoever did the music, it fucks.
 
Most likely there will be update. QD doesnt allow updates. There's no reason to upload on QD before everything is checked & polished 1000 times
Precisely this very reason, yes. And it's a good thing I held off too considering I've received reports of vkQuake crashing/freezing on trying to load the start map - one on Discord and I could've sworn there was another in this thread but I don't see the post anymore.

I tested it on vkQuake myself and noticed that getting rid of the external textures for the books appears to fix it, but vkQuake does support external textures so why that would fix it is beyond me. And one of the users who reported the crashes said the start map sometimes loaded anyway in vkQuake.
 
Precisely this very reason, yes. And it's a good thing I held off too considering I've received reports of vkQuake crashing/freezing on trying to load the start map - one on Discord and I could've sworn there was another in this thread but I don't see the post anymore.

I tested it on vkQuake myself and noticed that getting rid of the external textures for the books appears to fix it, but vkQuake does support external textures so why that would fix it is beyond me. And one of the users who reported the crashes said the start map sometimes loaded anyway in vkQuake.
yes i posted about the vkquake crash...but i just loaded into a map and then i was good
 
My vkQuake is crashing whenever I try and load into the start map, unless I load either rmj1_chuma or rmj1_shadesmaster first. Loading the other two maps doesn't work for me.
 
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