The tool in question, for those not exactly in the know.
It's an ancient tool that dates back to September 1996 written in Python, but has since been constantly updated and now also supports many other commercial/open-source games (not unlike TrenchBroom, but even wider). As for me, I haven't tried using it myself (heck, even I still haven't made anything on TrenchBroom yet lol), but I'm really curious as to whether anyone here still actually uses it.
It's an ancient tool that dates back to September 1996 written in Python, but has since been constantly updated and now also supports many other commercial/open-source games (not unlike TrenchBroom, but even wider). As for me, I haven't tried using it myself (heck, even I still haven't made anything on TrenchBroom yet lol), but I'm really curious as to whether anyone here still actually uses it.
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