objectives

  1. BlorgBlorgBlorg

    Never Trust a Zone Warden 1

    5-10 minutes of vibes and violence, give or take. No co-op starts, difficulties implemented but not a huge difference really. More text than most entire episodes of Quake 1. Tested in Ironwail and briefly in regular Quakespasm. Requires Alkaline 1.2, makes extensive use of Makkon textures...