castle

  1. S

    Foreboding Fortress 2024-03-04

    Foreboding Fortress: Foreboding Fortress is a small single-level project for Quake! Discover the secrets of an ancient castle guarded by the undead! Notes: - This map has only been tested with Quakespasm and Nightdive Quake - Includes map and bsp files Screenshots:
  2. P

    The Fortress of Doom 1.5

    A vanilla Quake map set in an early medieval structure, the final stronghold of the forces of evil here on Earth. The Fortress of Doom Trailer
  3. BBPoison

    Deception 1.1

    Deception This is my first map, took me a week to make, it is a very small map but I tried to compensate it with a large number of enemies and tough encounters. Hope you like it and thanks for playing!
  4. BBPoison

  5. A

    Quad Lake Castle func wall fix

    My first Quake map featuring a castle surrounding a lake. There's 3 main fights involving Quad Damage, and a few rooms involving light platforming. Tested in Ironwail 0.7.0, but should work in other ports. Texture WADs used: id.wad skips_2018.wad charlie.wad (inside zip) If I've done anything...
  6. V

    Fortress of Secrets v1.0

    Work your way out of the old fortress where prisoners get used as test subjects to create unnatural creatures.
  7. cng

    czg04 - Numb Nimbus 1.0

    Another early level of mine. This is the original bsp, warts and all, no bugs fixed. Should be playable in any engine. Extract the file czg04.bsp to your quake/id1/maps folder. Run Quake, pull down the console and enter map czg04 to play. This level is still quite good actually. There are some...
  8. Squid V.

    Temple of Resurrection 1.0

    "A frigid, neglected temple in the far north. Foul magic spirals through the gales of howling wind." A small/medium sized deathmatch level set in and around a frosty, snow covered temple riddled with lethal traps. Also has a rather stinky secret Designed for 2-6 player FFA.
  9. Bal

    Kelluva Linna 2020-07-25

    A large floating castle to explore. Authors : @Bal & @Greenwood This is based on an unfinished, Nehara-based map from Bal. Greenwood took the layout, cleaned it up a bit, and stocked it with vanilla enemies, and made some tweaks, for gameplay purposes. Originally called "Arcane," it was...