Ter Shibboleth: Drake Redux

Episode with eight huge, uniquely themed levels using the Drake mod: a beach resort under a Golden Gate Bridge, a puzzle map set in an industrial storage facility, an Asian temple, a twisted otherworldly fortress, a desert mining town, a snowy village in the mountains, the city of Paris (complete with Notre Dame and the Eiffel tower), and an ancient Roman city next to a Colosseum. All of the maps save for one use custom textures; the texture wads and the map sources are included.

Note: These maps require an source port with severely increased limits and BSP2 + protocol 999 support, such as Quakespasm 0.93.0 or higher, Quakespasm-Spiked, vkquake, FTE, or Ironwail.

Trailer:
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Submitted by
Orl
Downloads
375
Views
1,123
Release Date
Oct 10, 2020
First uploaded
Last update

Ratings

3.40 star(s) 5 ratings

Latest reviews

Reposting from Quaddicted: This is wonderful stuff. Gorgeous maps, exciting combat, and Drake's cast of enemies. Special praise for the final map, With Deference in Eminence, but I enjoyed all of them greatly. There is no sense of wasted space, the backtracking isn't obnoxious, especially because the author will add extra enemy encounters along the way. Just to go on a little more about Eminence, that was some of the most fun I've had in a shooter. Lots of dying to be sure, but damn that was great. The enemy placement was really on its A-game.
Classic oldschool vibes mixed with large open worlds. A must play both in this version and the older nondrake version. Many clever setups. Varied environments that have never been done in Quake before. Impressive in scope and execution. Some sections are mindbending and throw for a loop. The ambience for each map is unique and may not be everyone's "cup of tea" but each is very well executed.