Total Conversion SPRAWL 96

Packs that completely replace the baseline Quake assets with fresh ones, and often include their own maps. Examples: Slayers Testaments, Malice

Reviews 4.50 star(s) 3 reviews

I was able to get this working without much issue on Linux:

Code:
git clone https://github.com/VoidForce/QSprawl.git
cd ./QSprawl/Quake
make
./ironwail -basedir /path/to/sprawl_v1_1


(NB: spawl will not work with modified paks, so if you customized them, be sure to drop the vanilla id1 in the spawl_v1_1)

playing id1 levels with the spawl kit is a hoot, although the weapons enemies and movement are all clearly a bit mismatched, it's a lot of fun to mess around, and custom maps designed around these assets are sure to be a great time. Looking forward to what gets made!
Skill
Nightmare
I gotta say that between this and "Slave Zero X: Episode Enyo" I'm really enjoying using a mod for Quake to promote a modern take on retro shooters.

A solid gameplay mod that does a good job of changing Quake's gameplay while keeping something close to the original game's dark atmosphere.
Skill
Normal
A total conversion in the truest sense! Surprisingly elaborate models and custom music as well! I played an older version, and I'm glad to see it updated and on Slipseer.
It's difficult to criticize a mod that does so much for the wonder price of free, but if I absolutely had one it would be that the original id1 maps don't really match Sprawl's enemies and movement (mainly 'cause I got ragdolled by aggressive enemies and knockback lololol).
Looking forward to see what the community can cook up with the Sprawl Jam!