Pretty fun maps overall and some good additions to usual Remobilize mechanics, but I wish there would have been more playing around with lighthooks and trampolines in combat setups more. One third of my playtime with this was spent being lost in Hexen maze provided by Inky instead of playing around with fun movement mechanics.
However, I can't overlook how amazing Emerald Tiger, gw_x9 and others maps were using the mod in a good way for level design. Totally worth checking these maps out for a bit more spicier Quake 1 gameplay.