Marooned is a map originally meant to be released as a secret map with the full version of Mjolnir. First started by MFX many years ago, he entrusted me to finish it under his guidance. The end result is a Doom 3 inspired map utilizing features of the Keep mod, the player finding himself thrown in a three way battle between futuristic and demonic enemies.
Quakespasm Spiked or FTE is required to view the skyroom (ships flying and meteors floating by) Ironwail or any other engine will just show the skybox.
The map is fully finished from start to end, but has not been playtested in any lengthy capacity.
The unfinished folder contains various maps, sources and a monster that are unfinished and or unusable in their current state that Tronyn and I have worked on.
Marooned is dedicated to Dustin "Tronyn" Geeraert, a revolutionary mapper and a very dear friend who was taken from us far too soon. I miss you. Rest in Peace.
Important
Quakespasm Spiked or FTE is required to view the skyroom (ships flying and meteors floating by) Ironwail or any other engine will just show the skybox.
The map is fully finished from start to end, but has not been playtested in any lengthy capacity.
The unfinished folder contains various maps, sources and a monster that are unfinished and or unusable in their current state that Tronyn and I have worked on.
Marooned is dedicated to Dustin "Tronyn" Geeraert, a revolutionary mapper and a very dear friend who was taken from us far too soon. I miss you. Rest in Peace.
- This map requires Mjölnir to work;
- To properly run the map set heapsize to: 2097152;
Example:
quakespasm-spiked-win64.exe -heapsize 2097152 -game mjolnir -game Marooned
- To properly run the map set heapsize to: 2097152;
Example:
quakespasm-spiked-win64.exe -heapsize 2097152 -game mjolnir -game Marooned