The Immortal Lock Retrospective
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The Immortal Lock Retrospective

The history of the Immortal Lock's lengthy development, inspired by the creativity of the Quake community.
Balancing Skill Levels for Quake
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Balancing Skill Levels for Quake

Quake level design leaves the difficulty settings up to you. Here's a bundle of ideas for ways to adjust your level across Easy, Normal, and Hard without leaving monsters out.
From DOOM to Quake: A Conversion Guide
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Converting maps from DOOM to Quake

This is a text guide on how to port levels from DOOM and DOOM2 WADs into Quake using a variety of tools.
How to make a lightswitch turn on lights one at a time.
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How to make a lightswitch turn on lights one at a time.

This tutorial shows basic usage of trigger_relays and lights.
Top 5 Hints and Tips
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Top 5 Hints and Tips

I did create a series of "top 5 things" which I thought were cool at the time and bite sized enough that they might be useful to someone else.
BSP Builder
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BSP Builder

Here is a small collection of my twitter/meme single page info busting pages (originally inspired by @radiatoryang )
AD Chaos Gameplay Mode
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AD Chaos Gameplay Mode

Chaos mode in Arcane Dimensions 1.8+ is a new system that will randomize all monsters and change some items or powerups to give positive or negative benfits on pickup.
Top 10 Mapper Hints
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Top 10 Mapper Hints for Arcane Dimensions

This guide is aimed at level designers who want to create their first Arcane Dimensions map and release it to the community.
Understanding Your Quake Directory & Installing Custom Content
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Understanding Your Quake Directory & Installing Custom Content

This guide is intended to provide people new to Quake custom content with a working understanding of how to install and run custom content of all types, as well as general setup of the game.
Bal's Quake Mapping Tips & Tricks
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Bal's Quake Mapping Tips & Tricks

Here's a small list of tips and tricks that I use everyday while mapping.
Quake Engines & Source Ports: A Beginners Guide
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Quake Engines & Source Ports: A Beginners Guide

A guide going over the generally agreed upon best Source Ports to use when playing Quake, with a focus on compatibility with custom content, along with a short recommendation blurb to sum-up the overall perception of the source ports.
Quake Vanilla Level Documentation
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Quake Vanilla Level Documentation

This document is intended to be a resource for Quake mappers detailing statistics, information, and documentation of the official Quake singleplayer and multiplayer levels.