Balgorg submitted a new resource:
Peril 3.0c - Peril 3.0c.
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Peril 3.0c - Peril 3.0c.
Peril updated with lots of bugfixes.
Watching a few livestreams and responding to feedback with some new key elements added, some areas have been re-textured. Secrets have been added to some maps, with some of the existing hidden areas upgraded to secret areas.
Clearer signposting on confusing maps with additional visual hints, or tutorial elements.
The dreaded elevator has now been turned into a func_train.
Other than that it's still a huge 36 map campaign, featuring interconnected...
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