Textures collections

alexUnder Ros

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Jul 8, 2022
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Moscow outskirts, Russia
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I've uploaded liquids collection and right away it turned out not to be full. Markie expanded it in a second...
So this for discussing collections before uploading

I also collected fences all over the place. I am quite sure there are more - go on, don't hesitate to bring 'em to the light, so we may make a nicest possible collection of fence textures. Let's collect fences. C'mon. Send 'em fences here
 

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Also. Maybe .wads can be attached right away? Without zipping em
I packed makkon1.wad into a zip file and I was able to reduce its size to about 36 %, so if we're talking about huge wads, I think you should definitely zip them up. Or if the wad has companion files like description text files, it should also be distributed in a zip package, in my opinion. But, if we're talking about loose wads a few megabytes in size, I'm fine uploading them as is.
 
I packed makkon1.wad into a zip file and I was able to reduce its size to about 36 %, so if we're talking about huge wads, I think you should definitely zip them up. Or if the wad has companion files like description text files, it should also be distributed in a zip package, in my opinion. But, if we're talking about loose wads a few megabytes in size, I'm fine uploading them as is.
hm. Maybe something gone wrong on my side. I could not attach just .wad to Liquids Upload
*all in all it's no big deal
 
Although, on second thought, would it better practice to include a text file to go along with all these packages we upload here. For example, if the uploader's touched up some of the textures or some material requires attribution, all that could be written in the text file.
 
The goal imo should be to make a "Definitive" set for each wad. Basically, hunt down any and all wads that currently exist and include them + information on legality (ability to be used for Quake Remastered addons) + authors.

I began this with the CR8 set, but in general it's difficult to do. I know I'm missing stuff, but I'm not sure how we should go about this.
 
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