Sightseeing Thread

After having enjoyed markiesp1, I found markiesm1. I had played it after it was published, of cause, and it was fun again.
Would also be worth to be part of a hopefully forthcoming episode.
 

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Maybe I overlooked this, because I liked a couple of these maps not so much.
( Mazu's of cause is great. )
reload_llanstoloq is a nice floating castle.
 

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Sunken Library (snklib).
Maybe this isn't the most perfect of all newer maps.
But I like this back-to-the-roots-library.
 

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The Marcher Fortress
Bastion of the Underworld
by Kinn. I never found any other maps by him.
Both 22/21 years old and imo worth to play again.
Bastion much more fair with ammo and health than the real horrible marcher.
 

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CMC: Cheyenne Mountain Complex seems to be one of these old-fashioned maps, about which one can say: they have aged well.
 

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Welcome to Rubicon 2 (start.bsp) metlslime and czg. 2011

One of the very first standalone map packs I remember downloading and playing. Perspective changing stuff.
 
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[ad_test3.bsp] Rotation and Exploration by MFX (2015)

As the .bsp name implies, this is actually one of the test maps from Arcane Dimensions, intended for level designers to see how the new entity stuff in AD works. But if you had not known that, I'm willing to bet you would have never guessed it, as this map is just as beautiful, well-designed, and fun to play as many of the "real" maps Arcane Dimensions has to offer, that it's basically criminal to just call it a test map. Tight, atmospheric, and does an excellent job of mixing medieval and industrial vibes into a cohesive setting.
I was also very impressed and surprised to see this "test map" when I first played AD. It's a standalone map for me too. MFX, Sock, Bal and all the others deserve every ounce of respect for their achievements.