Sewer Jam 3 begins *now*

bmFbr

Member
Feb 18, 2022
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We're back again! Time for more ugly smelly moldy deadly sewers.

Start: February 22, 2026
Deadline: March 16, 2026 (3 weeks) March 21 (4 weeks)

Progs

Alkaline 1.2.4 devkit. Get it here: https://github.com/fabiolimamp/alkaline/releases/tag/1.2.4
Make sure to check the included docs.html, the FGD descriptions in Trenchbroom, and the readme file for an overview on all of the mod's features.

Theme

Sewers. You're not limited to base or tech-themed sewers - you can set your map in a medieval castle's sewer if you want.
In case you aren't going for a base-themed map, you can turn the Alkaline-customized id1 monsters (such as the Ogre, Death Knight, Scrag, Fiend and Vore) into their original-looking versions either on a per-entity basis, or globally through a worldspawn setting.
Also feel free to abuse of water - dynamic liquids may come in handy. You can turn any solid brush entity into a fully functional water or slime or lava volume, be it a door, a train, a func_bob, even a func_wall. Check the docs for more details.

Wads

No restriction.

Assets

You may use any custom sounds, models, skyboxes and music you please. The Alkaline devkit comes with various assorted models and sounds to help you get you going.
If you use any of the devkit's standalone assets, make sure to include them into your submission as well. Custom assets may go into subfolders named after you or your map (for example, sound/bmfbr/mysound.wav or progs/bmfbr/mymodel.mdl) to avoid name clashes with other mappers. If you're using any of the included assets you can use their original paths as well.

Submissions

Send your map through DM on Discord, or on the Slipseer thread.
Maps should be named sj3_author.
Map names must be all lowercase, no spaces, and only contain alphanumeric characters, dash and underscore.
Changelevel trigger must point to start (all lowercase).
 
Last edited:
Submission for Entry, map needs cleaning up before being put into the pack but let this stand as my trust to complete the map for this illustrious sewer jam.
 

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Updated with all the bugfixes and changes a few weekends of live playtesting with the homies brought about. It's pretty okay.
This is my final revision
 

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