Rules Update - Downloads Etiquette

Hey y'all! The reaction to the site's launch has been very heartwarming, it's wonderful to see such a bustling community. The Sightseeing and WIP threads especially have been very fun to be a part of!
With how bustling everything is, we've had to place some more guidelines on downloads and etiquette. It has come to our attention that some users were taking the descriptions of their maps wholesale from Quaddicted, and linking through to the respective Quaddicted deeplink.
 

dumptruck_ds

New member
Jul 8, 2022
13
12
3
Los Angeles
www.youtube.com
I'd be extremely uncomfortable with someone posting my work here without consent. You might want to add to the post above a specific method for map authors to remove or edit their work posted by others. Probably reach out to an admin - but still would be good to know the correct procedure.

You also might want to consider creating your own Slipseer heart emoji since the one used across the site is the from the Quake Mapping Discord by way of the Quaddicted logo.
 
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Markie

Administrator
Staff member
Feb 15, 2022
30
59
18
I'd be extremely uncomfortable with someone posting my work here without consent. You might want to add to the post above a specific method for map authors to remove or edit their work posted by others. Probably reach out to an admin - but still would be good to know the correct procedure.

You also might want to consider creating your own Slipseer heart emoji since the one used across the site is the from the Quake Mapping Discord by way of the Quaddicted logo.
If anyone's solo work has been added to Slipseer, feel free to reach out to the staff anywhere and we'll gladly reassign the resource to their possession to do as they please.

I've also changed the heart to a more generic one.
 

Esrael

Member
Jul 8, 2022
32
20
8
Finland
www.youtube.com
We had a lengthy discussion at the Quake mapping Discord on how to handle WIP versions of assets. Basically, there were two schools of thought:
  1. Have a separate WIP thread for an asset at the forums or elsewhere in private, and when you're ready to release version 1.0, then create a download page for it. If the author wants to, he or she can connect the download page to the WIP thread at the forums.
  2. Create a download page for the asset right from the get-go, kind of like ModDB, and give it a version number below 1.0. All the developmental discussion and development updates will be contained in one place within the project, without having to go to some separate WIP forum page. Once the asset has reached version 1.0, the asset is no longer WIP and can appear in the frontpage or in search results. The project owner can opt to disable ratings for the asset, if he or she doesn't want it to be rated during the WIP phase, for example.
A decision should be made. Which school of thought should Slipseer follow? I think clear guidelines should be written, since there has been some confusion. At QM, the 1. school of thought seems to be the prevailing one and closer to how Quake maps have been developed and released in the past. Besides, the Xenforo platform might not even support the 2. school of thought right out of the box?

If the 1. school of thought will become the endorsed way to handle WIPs, there's still the question of how to distribute WIP material to playtesters, for example? If your map beta version is a 100 MB giant, you can't just simply attach it as a file in the WIP forums, right? In these cases, is there no other option besides using services like Dropbox, Google Drive etc (maybe even Quaketastic)? If Slipseer were to follow the 2. school of thought, there would be the added benefit for the author that beta versions could easily be hosted by the site itself, since file sizes aren't limited like the way they are in the forums.
 
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Fairweather

func_sheep
Staff member
Feb 15, 2022
101
1
310
63
Albury, Australia
We had a lengthy discussion at the Quake mapping Discord on how to handle WIP versions of assets.
Honestly, you're trying to consolidate something that's very obviously not supposed to be. Both ways are fine, for larger projects I believe it's fine to have WIP versions (Dwell, Tomb of Thunder, Quoth, ect) as a Slipseer download, but really- how many maps really need this kind of open-ended community-sized testing anyways? Having a wip thread for this would work, even just in the mapping discussion forum. I don't see a reason why we should have to host a million beta versions of people's maps which are obsoleted once they release a new version, so hosting them purely on the website seems like a simple waste of space and a logistics problem.
 

Esrael

Member
Jul 8, 2022
32
20
8
Finland
www.youtube.com
I'm actually fine with either way, and if the site admins are also fine with the mixed approach, then that's good to know. No need to enforce a particular method, but instead everyone can choose the way that best suits their project. Thanks for clearing that up! :)
 
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