How come I need your download? No offense but I am very new here and I don't feel comfortable downloading someone else's file to my machine like that. I'd rather just use the originals if thats OK
That's right. Quake doesn't "load" any texture from any packs of folders. When you add one in your level save and compile it, texture automaticly saves in the bsp file. You can even open bsp file with program like TexMex, and map opened like wad file with all textures inside.There aren't any "originals" when it comes to wad files. The original Quake did not ship with any wad files.
Yea 100% - I got it working and I'm so pleased I didn't have to switch. I've only spent a few hours in it and I'm already building faster and more precisely than ever before. The interface is probably the best I've ever used for this kind of thing; it's very intuitive and easily my favourite editor nowin my opinion you're really going to want to stick with trenchbroom. you'll figure it out, and it'll be worth it.