I don't know why you included the music, if you wanted a custom track then you should only include the one you used and not replace any of the vanilla tracks.
Thank you! I'll take a look at your demo shortly. I hadn't implemented any difficulty settings yet so I'm not sure anything would have changed for you on hard vs easy. I expected it would be fairly easy though, especially for folks who've been playing awhile. Good note about the music.
Not bad for a first map, I'd say the main thing to work on is making future maps less rectilinear, feels a little dull stylistically. Gameplay's fine. Missed the gold key, I'm used to the Quake convention of having a key icon near the door rather than just text, though maybe that's a texture set thing.
I have two levels for Quoth I'd like to get more people to look at, I'd say 15+ minutes each and they are both on the harder side. The first one already had a few testers but no one has looked at the second one yet, so if anyone feels like playing just one make it that one. They can be played continuously or from shotgun start. Screenshots in the link.
Alright, sorry for the DP but I figured I'd bump for a new beta (beta 4). Map 2 should be playable and it's the one I feel like I need more eyes on. Thanks!
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