wizard

  1. R

    Time to Belong 1.01

    A small episode that's been in development hell on my hard drive for way too long. It is pretty much classic vanilla Quake SP, but has a few small QC changes and extra sounds resulting in its own progs.dat, which qualifies it as a 'mod' for upload purposes. The four main maps each follow a...
  2. Spiked_

    Sunken Library 1.0

    A large copper map using mostly stock quake1 textures with 2 custom textures. Difficulty settings are implemented, coop is not supported. Copper not included. Tested with Quakespasm. Further information is in snklib.txt.
  3. Mars

    The Forgotten Nightmare 1.0

    Huge map featuring a cave system with a crypt beneath, a dungeon and some ruins; very high enemy count. It is based on the Progs_dump mod (included).
  4. Mittens for Kittens

    The Dreamer's Demesne 1.1

    "You awaken to the whistling of a chill wind and the sight of dunes illuminated by moonlight. Through the crackling of nearby torches, you hear a shrill, otherworldly cry in the distance behind you. This is the demesne of the Dreamer, where nightmares beyond measure creep through sleepless...
  5. Markie

    Slip Tripping 3.0

    Slip Tripping After feeling a little burnt out working on my Fathomless Reach episode, I just wanted to make a quick and rough map just to have some fun. I've always liked the idea of a map that starts out in a base, and has you actually use a slipgate for gameplay purposes as opposed to just...
  6. Trashbang

    The Stars We Lost To Grief 1.0

    This is my first Quake map; a short little 1024 map with a vaguely wizard/runic theme. I had a few false starts working in Quake (too ambitious, too obsessed with building some grand narrative, etc), so I forced myself into a 1024x1024x1024 cube to ensure I focused on encounter design and...
  7. erysdren

    Original Vanilla Quake Missionpack WADs 1.0

    These are the original texture WADs used in the development of the Quake missionpacks. They were pulled from the Quake Remaster on Steam, where they were left apparently accidentally. They include many textures that weren't used in the original games. The WADs marked as "reconstructed" were...
  8. erysdren

    Original Vanilla Quake WADs 1.0

    These are the original texture WADs used in the development of Quake. They were pulled from the Quake Remaster on Steam, where they were left apparently accidentally. They include many textures that weren't used in the original game. You can find out which maps used which WADs in this post.