Whistleblower v0.1

Whistleblower is a 14-map single-player campaign/map pack for Quake, designed for use
with the Drake Mod. This is version 0.1 and should be seen as work in progress. As this is my
first map pack/maps, I do not expect it to be perfect. Feedback is more than welcome and I would
love to further improve the maps :) I have attached a read_me with more details and credits

STORY:
You are a former employee of the Conquest Corporation. After exposing their
secret weapons program to the media, you are captured. Now they intend to
dispose of you. You must escape and stop their plans. During your journey, you
will travel through unknown dimensions and uncover an ancient evil.

PLAY:
The campaign is loosely structured into four segments, but played in a fixed
linear order starting from the intro map to the final map.
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Submitted by
BenB
Downloads
172
Views
1,024
Release Date
Apr 29, 2026
First uploaded
Last update

Ratings

4.00 star(s) 2 ratings

Latest reviews

Quite impressive for a 'first'!
The sheer amount of work to make a multi-map pack... my respect.

The maps themselves: well, i can see the learning curve. In general, the earliest maps are blocky, have bad lighting, bad texture alignment, are a bit oversimple, some have the same plot line and so on. But they are gradually improving, and the imagination is there!

Allow me to suggest that You find 2 - 4 beta testers; then go through the maps, one by one and get them improved and/or debugged. Some input from friends can really move stuff.

I'm very happy to have You in the mapping community, and i look forward to see ver.1.0 ! :)

Thanks for all Your work, and thanks for sharing!
B
BenB
Thank you so much for the warm welcome! It means a lot to hear that from a member of the community :)

You’re absolutely right about the learning curve, but happy to hear you see some improvement and the imagination, that means a lot. Someone here send me some detailed feedback which will really improve the maps, so I completely agree with the suggestion for beta testers :D Hope to collect more feedback to keep improving and learning.

Many thanks again for the review and I hope to share an updated version of the maps soon.
Charmingly 90s, the environments can be quite atmospheric at times considering their simplicity. I liked the comedy and story telling. I haven't played too many maps using Drake / Keep etc, but I see a trend in them being generally a bit too hard, especially on Nightmare, I had to use god mode a few times and I almost never do it. There are possibly some progression woes too, such as in episode 3's map, either due to me missing something or maybe sequence breaking, it's hard to say with the grappling hook, so noclip also got unearthed for this. Looking forward to future updates, especially since I think a map is missing? (the one after beating the final map).
Skill
Nightmare
B
BenB
Hi many thanks for your comment, glad you liked the comedy and story and many thanks for your feedback :) I will look at the points you raised and try to improve. Could you perhaps share what sections were to difficult (on Nightmare)? I will then check how I can simplify. I can imagine that episode 3's map can lack some direction, will try to add some more structure there. If you have any suggestions feel free to share.

Indeed, the last map still needs to be added. I have one in draft, but needs some touch up, will come in the next iteration.