Only in becoming part of a greater whole on the path to oblivion, can anything that lives find meaning. And no greater consumption is there than to become feast to VOLKERH, body and soul.


Volkerh, the Elder God of the Realm of Black Magic, has been summoned from Quake Champions, and he is very hungry! Continuing on from my little hobby modding project, some more exercises in enemy design, low def model work, and qc programming.

Once again, I highly recommend reading through the readme and the QC file to come to grips with how he works. There are some additional setup things to complete the Volkerh experience, so be sure to read the instructions! Also, as an extremely large boss monster he also has a few quirks when it comes to map navigation / interaction.

As with my previous release, I've included the Blender file so you can wrestle with modifying him should you make the mistake of choosing to.

If you use him in your maps, let me know in the comments!

You can read more about Volkerh here:
Submitted by
RhapsodyInGeek
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Release date
Aug 16, 2022
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Latest updates

  1. Volkerh v2.0

    Volkerh has been updated to Version 2! This update aimed to make him more lore accurate in...