Twilight Town

A tiny update editing a few minor things that were bugging me. I might tinker with the monster encounters in the future, but I'm generally satisfied with how the map plays as is.

- Brighter ambient light
- Improved hint on one of the secrets
- Made one part of the geometry illusionary to make a jump easier

Sometime next week I will upload a playthrough of the map on YouTube and explain some of the decisions I made while designing, if anyone's interested.
  • Like
Reactions: matboe and Tonhao