Perhaps I'm a bit biased as a playtester, but I fell in love with this mechanic and immediately saw the potential it had.
Overall, I think the experience of the map is very solid. The puzzle mechanics make you flex your brain a bit, much more-so if you're secret hunting, and the combat in my opinion does well to string together exploration without being too overbearing.
Fantastic first map, and I think a jam using these progs would be more than welcome (after people recover from QBJ3, of course)