A small episode that's been in development hell on my hard drive for way too long. It is pretty much classic vanilla Quake SP, but has a few small QC changes and extra sounds resulting in its own progs.dat, which qualifies it as a 'mod' for upload purposes.

The four main maps each follow a classic id theme (idbase, wizard, runic, elder) and the end map is Zerstorer-themed (it's pretty much an extended mashup of end and zerend). There's also a start map for good measure.
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Submitted by
Release date
May 2, 2023
First uploaded
Last update
3.67 star(s) 6 ratings

Latest updates

  1. Minor bugfixes

    Fixed teleporting monsters in end map hopefully reducing chance of misc_teleporttrain crashes...

Latest reviews

Thank you for these beautiful maps. I got lost quite often and often lacked ammunition. But apart from that I had a lot of fun.
Glad you let this one escape into the wild! Nice small-to-mid maps that get more interesting, challenging, and weird as you go along.

FWIW, on skill 2 I ended up running low on nail/shells at some points which forced me into some creative GL usage, and that's some good fun (as long as it all works out in the end).

Obviously the texturing/detail is kinda throwback... not too surprising for something started in 2003! It's well done tho. I enjoyed the bit of nostalgia, and also I've got a soft spot for Zer stuff.