The Punishment Due

Consistantly excellent throughout. Fun to explore, challenging gameplay, and some beautiful lighting and architecture!
Exceptional quality Quake episode. Each map has unique feel and progression that keeps it fresh through whole play time. Challenging moments on hard difficulty are truly challenging. Levels feel modern with attention to detail but retain the oldschool feeling perfectly.
An absolutely fantastic episode! This spiritual successor to "Underdark, Overbright" goes to great lengths to show just what Copper is about. While the difficulty and complexity of maps gradual increases throughout, nothing ever feels truly overwhelming. Quite the opposite in most cases, when you realize how cleverly connected everything tends to be. Clear indicators of what keys have been used being an obvious example. I especially enjoyed secret hunting — having found nearly all of them given the subtle shared visual clues.
Fantastic set of 5 maps that ramp up in difficulty and size really nicely. Really creative and gorgeous mapping, trimmed to perfection. Lots of fun encounters full of nasty little tricks and traps, like the race against time in the slime corridor in pun2. Nothing feels too gimmicky or unbalanced. Great stuff. Impish, in the best way.
Super fun all the way through, although map 4 is a bit long. Nicely challenging encounters and nice visuals. Looking forward to Pun 2 :D
Whoever made this must be quite attractive.