Wow, just finished this map with 243/250 kills and 5/6 secrets. Visually, this map gets full marks. Beautiful color combinations and use of lighting and shadows. While not on par with the official Alkaline maps (which is an unfair comparison), I feel like the aesthetic, atmosphere and map layout is extremely strong. Some storytelling (Slime is only smile spelled differently lol) and humor is a nice addition. While combat flow was serviceable and quite fun, I do feel that with Alkaline's extended enemy roster, more variety or unique placement could have been explored. Given this mapper's strong grasp on map design and aesthetic, I strongly feel that exploration and non-linearity (or branching paths and loops) should be something to work on in future maps. Bravo! Excellent work!