A runic style map set in an ancient stone place that has been repurposed by metal into a slipgate facility. It's a fairly standard theme of stone + metal + lava but with the idea being that as you progress through the map, it becomes more and more metallic to show you getting closer to the slipgate (the climax).
Makes extensive usage of Makkon textures with some id1 and textures from Underdark Overbright thrown in.
Approximately 10-15 minutes long.
Difficulties are fully implemented.
Further information in .txt file in zip
REQUIRES COPPER MOD. NOT INCLUDED.
Makes extensive usage of Makkon textures with some id1 and textures from Underdark Overbright thrown in.
Approximately 10-15 minutes long.
Difficulties are fully implemented.
Further information in .txt file in zip
REQUIRES COPPER MOD. NOT INCLUDED.