Jam Quake Brutalist Jam III

  • Fixed missing sound errors, pak file issue. pak files are no longer used at all
  • Fixed various case-sensative references for compatibility with linux
  • Added linebreak to readme file to enable compatibility with linux
  • Fixed missing hud and music set to zero on default by excluding ironwail config file
  • Organized various files, removed redundancies
  • Fixed custom music not playing on certain maps
  • Replaced tracker song converted to OGG with one exported by author
Weapon rebalance:
  • Invoker now charges faster 1.4 sec with a slightly longer cooldown 0.7 sec
  • Shotgun now deals 90 total damage per shot and properly gibs Swarmers and Fish
  • Berserker now has a longer and wider reach that can hit two enemies at once
General fixes:
  • Various mapping soft locks, misspellings, light and texture issues
  • Player pain sounds, audio balancing and other issues
  • Added missing models for bosses, fires, lava ball, explosive boxes and keys
Start map:
  • Now has more information about the jam from the signs and kiosks
  • Map portals have better volumes for displaying map information
Tutorial map:
  • Updated weapon stats and information,
  • Enemy gallery now displays how much health they have