Review of the mod "Quake Brutalist Jam 3":
The work was done colossally and in a very short time. All participants of this project are great! All maps were completed on Normal difficulty. But! Quake has descended to the level of a boomer shooter with a huge number of enemies in a confined area! Often I activated the "god mode", because the screen simply does not show what to do due to the abundance of monsters! There can be no question of any enjoyable game in the style of "Quake", "Alkaline" and "AD" mods, where the main thing is exploration and an exciting adventure! In this mod, the main qualities are only shooting, running and retreating from hordes of monsters! Many of the most beautiful maps have simply been ruined by an overabundance of monsters! This needs to change!
About monsters:
"Sploder" and "Swarmer" are analogues of the kamikaze and zombie runner from the "Alcaline" mod. Knights and soldiers are whipping boys, unless they are ambushed.
That's why many maps just have hordes of enemies that will bite you to death. This is the wrong approach.
About weapons (by model names):
«Wrench», «Pistol», «Tnailgun» are the best weapons in the game;
"Flakshotgun" - strong and slow, does not save against the crowd;
"Rebar" – there is not enough nailing monsters to the walls, as in "Painkiller" (never in my life have I seen the rebar break in half, it only bends – this is its main purpose);
"Grenlauncher" - shoots at the player's feet, it is not possible to throw a grenade on any ledge, unlike the original game;
"Mmml" – half of the missiles fly to nowhere and the weapons are practically not used. And if it is used, it is mainly on two types of monsters. RocketJump does not work with this weapon, including on the Rabbit map!
"Invoker" – while you aim it, enemies will kick your ass and run out of the line of fire
Retexturing maps:
The maps are well redone, but there is no such delight as from seeing it for the first time.
Some maps have become very brutal (meaty) and it is impossible to finish them even on normal difficulty without activating "god mode".
«New Faces» maps:
Many maps are worthy of respect, have beautiful architecture, but they are huge, empty, and boring. And this is sad.
Maps that only run on the «Ironwail» engine (I just like the «QSS» engine with extra particles):
Draqu, Hcm, Mrzuerg, Pulsar, Rabbit, Sh, Wons
Maps that have sound and music working normally only on the "Ironwail" engine (do not hiss or creak):
Nikster, Vanish
The most atmospheric maps by author (in my opinion):
Some maps didn't make it onto this list due to their brutality and overabundance of monsters, which ruins the overall atmosphere.
Annihilazor – Arnold loves you and sends greetings from Mars;
Clenow – is a wonderful prison city, but the LGBT theme spoils everything;
Draqu – an amazing adventure in the style of "Honey" and "AD";
H4724 - is a great atmosphere in the style of the movie "Equilibrium", but I don't understand how to get to the secret with "invoker" without using codes;
Haikids – excellent bunker with vegetation (it's a pity it's not finished, there is no lighting, I think it will be even better with it);
Hcm – is a huge map with multiple endings that you may not even know about (I just don't understand how you could make this map in such a short amount of time);
ID0 – the game "Half Life 2" and Pripyat are crying rain from this nostalgia, special thanks to the funny poster "Don't sleep on duty"
Milestone – Remarkable Flying Island Architecture;
Naitelveni – a great atmosphere in the style of the game «Doom2»;
Nikster – a great atmosphere in the style of the game "Doom3";
Pinchy – a cool reactor with a Geiger counter sound;
Radiatoryang – a unique map with a sunny island and an acidic sea;
Riktoi – The first half of the map is excellent, but once the extraction begins, there's a mess of monsters;
Scampie – «Wolfenstein»-style concrete labs;
Shades – a beautiful industrial map;
SZE – a beautiful city map in the style of "Painkiller" and "Half Life 2";
Tei – a small and very beautiful map of the container warehouse;
Zbidou72 – as if you find yourself at a submarine base in the game "Wolfenstein"
The strangest maps:
Avix2 – I've never seen a stranger map
Maps with LGBT theme in title and plot:
Avix, Clenow – to be honest, the maps are good, but what I read and saw in them is disgusting and crosses out all the efforts of the authors
P.S.: I am particularly indignant at the propaganda of non-traditional orientation (LGBT). I don't like it very much! I was raised on traditional values and in my country it is prohibited, which I welcome! This game is also played by teenagers, why should they see it?
I apologize for my English.
